Product Description
中文版:游戏介绍与大致玩法(西游奇遇记 Q 版)
一、游戏简介
“西游奇遇记 Q 版”是 Uncle Wang 大富翁系列中,以《西游记》为主题的版本。玩家将在游戏中扮演角色,沿着“取经/奇遇”的路线移动,购买“景点”或“地盘”格子,收取其他玩家通过的租金,并最终成为财富最多或最后存活的玩家。
二、组件(可能)
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一个主题棋盘,格子可能引用《西游记》中的经典地段/场景(如花果山、盘丝洞、火焰山等)
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玩家棋子:每位玩家一个代表
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起始资金:每位玩家获得一定金额(纸币或代币)
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地产卡/景点卡:对应棋盘上可购格子
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建筑物标志或类似标识(视版本而定)
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机会/命运卡(或主题卡,如“妖怪捉拿卡”“师徒遇险卡”)
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掷骰子或转盘机制用于移动
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规则说明书
三、游戏目标
玩家通过购买地产、发展、收租、策略交易,避免破产,在游戏结束时成为资产最多的玩家,或成为最后一位未破产的玩家。
四、游戏准备
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将纸币、格卡、卡牌、棋子、建筑件等准备好。
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每位玩家领取相同起始资金。
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地产卡/景点卡按棋盘格子准备好。
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选定一名玩家作为“银行家”(负责发钱、收租、拍卖等)。
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每位玩家选棋子,放在“起点”格。
五、游戏流程(基于大富翁通用机制)
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玩家按顺时针轮流行动。
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当前玩家掷骰子(或转盘)决定移动格数。
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移动至对应格子并执行以下操作:
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若为“未被购买”的景点/地盘:玩家可选择从银行购买;若放弃,则由银行拍卖给有意玩家。
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若为已被其他玩家拥有的地盘:支付租金给该玩家。
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若为“机会/命运卡”格:抽取对应卡牌并执行指示(可能获得奖励、被罚款、被移动、暂停一回合等)。
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若玩家拥有某一颜色组(或版上划定的地盘系列)全部地盘,则可(若规则允许)在其上建设建筑物以提升租金。
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玩家之间可进行交易(地盘、现金、卡牌互换)。
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若玩家现金不足支付租金或罚款,可抵押地盘、出售建筑、或与他人协商;若仍无法支付,则破产退出。
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最后,当只剩一名玩家未破产或达到预设胜利条件时,游戏结束;资产最多者获胜。
六、本版特别提示
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“Q 版”一般意味着画风可爱、适合亲子/家庭娱乐。
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借《西游记》主题:可能融入“师徒西行”“妖怪遭遇”“法宝获得”等元素,使玩法在地盘买卖之外具有故事感。
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虽功能类似传统大富翁,但可能有特殊卡牌机制或主题事件(如“强盗抢劫”“空中飞猴”“金箍棒变动”)——建议查看说明书。
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推荐玩家人数:约 2‑6 人;建议年龄:6 岁以上;游戏时间可能为 20‑40 分钟(视版本简化程度)
English Version: Game Introduction & General Rules (Journey to the West Q‑Edition)
1. Game Overview
The “Journey to the West – Q‑Edition” in the Uncle Wang Monopoly‑style series uses the classic Chinese tale as its theme. Players move around a themed board, purchase “locations” (properties), collect rent from others, and aim to amass the highest wealth or be the last player standing.
2. Components (Likely)
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Themed game board: featuring locations from Journey to the West (e.g., Flower‑Fruit Mountain, Flaming Mountain).
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Player tokens: one for each player.
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Starting cash: each player receives equal amount.
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Property/Location cards: correspond to board squares.
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Building tokens (houses/hotels) or thematic equivalents (if version supports development).
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Event/Chance cards: themed for the story (e.g., “Monster Encounter”, “Magic Staff”, “Pilgrim’s Journey”).
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Dice or spinner to determine movement.
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Bank role: one player acts as banker (manage money, auctions, transactions).
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Rulebook.
3. Objective
Through purchasing properties, building, collecting rent, trading, and avoiding bankruptcy, players strive to become the richest when the game ends or the sole surviving player.
4. Setup
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Prepare monies, property cards, event cards, building pieces and tokens.
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Each player receives equal starting cash from the bank.
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Shuffle event cards and place them designated area on board.
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Select one player as Banker to handle funds, property transactions and auctions.
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All players place their tokens on the “Start” square.
5. Gameplay (Based on standard Monopoly‑style mechanics)
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Players take turns in clockwise order.
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On your turn, roll dice (or spin a spinner) to determine movement.
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Move your token accordingly and execute the square action:
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If landing on an unowned property/location: you may buy it. If you decline, it goes to auction by the bank.
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If landing on another player’s owned property: you pay rent to that player (possibly higher if buildings developed).
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If landing on an event/Chance square: draw the card and follow its instructions (gain reward, pay fine, move positions, skip turn etc).
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If you own all properties of a color/group (as defined by the edition), you may build houses/hotels (if rules permit) to increase rent.
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Players may trade properties/cash with each other.
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If you lack cash for rent/fine, you can mortgage properties, sell buildings, or negotiate deals. If still unable, you enter bankruptcy and exit.
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The game ends when only one player remains or the victory condition is met; the richest player wins.
6. Q‑Edition Specific Notes
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“Q‑Edition” emphasizes a cute, kid‑friendly design suitable for family play.
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The Journey to the West theme likely adds special story elements—be sure to check for unique cards or event rules.
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Possibly simplified version: fewer property sets, shorter play time, or thematic simplifications for younger players.
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Suggested number of players: 2‑6; suggested age: ~6+; estimated play time: ~20‑40 minutes.
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Confirm if there are special versions of movement (e.g., spinner) or story‑based event cards beyond standard Monopoly mechanics.







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